Fame is RotMG’s secondary currency. You need it for the Pet Yard, feeding your pet, and unlocking classes. Unlike items, Fame is earned when a character dies — meaning you must deliberately kill characters to farm it efficiently. Here is how to maximise your Fame income.
Note: Verified as of July 2026. Check official patch notes for updates.
How Fame Works
When a character dies, their earned experience is converted to Fame. Additional bonuses multiply this base amount:
| Bonus | Multiplier | How to Earn |
|---|---|---|
| Base Fame | 1x | Experience earned during the character’s life |
| Well Equipped | +10-50% | Die with high-tier gear equipped |
| Friend of the Cubes | +10% | Kill Cube Gods |
| Oryx Slayer | +10% | Kill Oryx (any version) |
| Tunnel Rat | +3-10% | Complete dungeons |
| Explorer | +5% | Explore every biome in a realm |
| Accurate | +5% | Hit 50%+ of your shots |
Maximum Fame multiplier: approximately 2.5-3x with all bonuses active.
Suicide Farming Strategy
The fastest Fame farming method:
- Create a throwaway character. Wizard or Necromancer are ideal (ranged, good DPS).
- Level to 20 in the Godlands. Takes 10-15 minutes.
- Accumulate bonuses: Kill a Cube God, explore biomes, complete easy dungeons.
- Kill the character by walking into a dangerous situation (or just enter a hard dungeon unprepared).
- Repeat.
Average Fame per suicide run: 200-500 Fame (base + bonuses). With a good pet and experience, you can do 3-4 runs per hour = 1,000-2,000 Fame per hour.
Fame Train (Group Farming)
Fame Trains are organised groups that rapidly clear Godlands for maximum EXP:
- Join the Fame Train Discord or look for groups in USEast/USWest servers
- Follow the group, tag every mob once, let the group kill it
- In 20-30 minutes: level 20 + multiple dungeon completions + boss kills
- Death Fame per train run: 400-800 (with full bonuses)
Fame Trains are the most efficient method if you can find an active group.
Best Classes for Fame Farming
| Class | Why |
|---|---|
| Wizard | Spellbomb clears groups instantly. Best solo farmer. |
| Necromancer | Self-sustain means less downtime. Slightly slower than Wizard. |
| Archer | Piercing arrows clear lines of enemies. Great in trains. |
| Sorcerer | Chain lightning for AoE. Good in high-density areas. |
What to Spend Fame On
- Pet Yard upgrades — Absolute priority. A maxed Pet Yard is required for Divine pets.
- Feeding your pet — Feed items cost Fame. Feed high-FP items (400+).
- Unlocking classes — Some classes require Fame to unlock (e.g., Samurai, Bard).
- Guild creation — 1,000 Fame to create a guild.
Do NOT spend Fame on cosmetic items, dyes, or mystery boxes. Those are traps.
Maximising Fame Bonuses
Before killing your character for Fame, ensure these bonuses are active:
- Well Equipped — Wear the best gear you can before dying. T11+ weapons, T12+ armour, T5+ abilities, T5+ rings. Do not die naked.
- Tunnel Rat — Complete at least one dungeon of each tier (Easy, Medium, Hard).
- Oryx Slayer — Kill Oryx 1 (Castle) once. Easy to do during a Realm closing.
- Friend of the Cubes — Kill a Cube God. They spawn in Godlands. Tag it and let others kill it.
- Accurate — Use a staff or wand class. Piercing weapons make this trivial.
- Explorer — Visit all 5-6 biomes in a realm (Beach, Lowlands, Midlands, Highlands, Godlands, Mountains).
Summary
Use suicide Wizard/Necromancer runs for 200-500 Fame per death. Join Fame Trains for 400-800 Fame per run. Upgrade your Pet Yard first. Max all Fame bonuses before killing each character. Farming Fame is a grind — accept it and make it routine.
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