What Is Irisal in Aniimo?
Irisal is the Nova-stage evolved form of Iris, locked into the DPS role and slotted as creature 012 in the Aniilog. It functions as a ranged beam caster whose damage output scales through Dance Power accumulation. Every Focused Beam cast beyond the first 24 Dance Power increases beam range, letting you punish grouped enemies from a safe distance.
With 6,420 total base stats, a base magic attack of 118, and a growth curve from 1.2 m to 2.81 m, Irisal is built for sustained damage rather than glass-cannon fragility. It comes in Male and Female varieties and has four recorded forms — Basic, Highland, Prismana, and Mountain Woods — all sharing identical stats and skills.
Irisal sleeps at night, so plan your Breezy Plains runs during active daytime hours. Its spawn rate is low, but the four marked spawn points make it manageable once you know where to look.
Irisal Base Stats
| Stat | Base |
|---|---|
| HP | 5,610 |
| ATK | 275 |
| P.DEF | 122 |
| REGEN | 146 |
| M.DEF | 122 |
| BREAK | 145 |
| Attribute | Value |
|---|---|
| Total Base Stats | 6,420 |
| Magic Attack | 118 |
| Height (Iris → Irisal) | 1.2m → 2.81m |
| Weight (Iris → Irisal) | 25.92kg → 173.71kg |
| Forms | Basic, Highland, Prismana, Mountain Woods |
| Stage | Nova (endpoint) |
With 275 ATK and 5,610 HP, Irisal sits as a durable ranged damage dealer capable of absorbing a few stray hits before backing off. Its balanced 122 P.DEF and 122 M.DEF are unremarkable on paper, so staying at distance remains your top priority in every encounter. The 146 REGEN stat softens the penalty for missteps between skill rotations and helps you survive longer when repositioning.
Irisal Skills
Here is your full skill toolkit and how each ability performs in practice.
| Skill | Data | Cooldown | Break % |
|---|---|---|---|
| Focused Beam | Might 120, 50 EP | 1s | 100% |
| Floral Storm | Might 19/s, 13 EP/s | 1s | 100% |
| Vortex of Petals | Might 60, 20 EP | 1s | 100% |
| Dancing Petals | Might 187, 100 Ult | 8s | 100% |
| ATK | Might 6 | 0.1s | — |
Focused Beam is your primary damage tool. It fires a piercing energy beam straight ahead, costing 50 EP. Resource management decides whether you can back-to-back two casts or must wait for recharge. Once you bank 24 Dance Power, the next Focused Beam widens its range — use that window aggressively on grouped enemies to clear space fast.
Floral Storm spins you while moving and releases tracking petals, hitting up to 3 targets at once. Its 19/s might and 1 EP/s sustain make it a reliable filler between big cooldown windows, and the movement preservation lets you reposition without sacrificing damage output.
Vortex of Petals drops a large petal vortex directly at the target’s feet for 60 might and 20 EP. It is your go-to answer for clustered enemies or a single tough target pinned in place.
Dancing Petals is your ultimate ability. It spends 100 Ultimate to spin and use an 187-might petal storm around the target. Use it when enemies are bunched up together or when Focused Beam would waste damage on a stray miss.
The basic ATK (6 might, 0.1s cooldown) fills gaps in your rotation, triggers on-hit effects, and finishes weakened targets between skill cycles.
Manage your EP carefully. Irisal’s two main DPS skills — Focused Beam and Vortex of Petals — together cost 70 EP per full rotation. Without support or careful pacing, you will run dry right when the fight peaks. Prioritize Floral Storm as your sustain filler and only commit the expensive abilities when enemies are grouped or isolated for guaranteed hits.
Irisal Evolution Line
| Stage | Form | Notes |
|---|---|---|
| 1 | Iris | Base form, common spawn across multiple zones |
| 2 | Irisal | Nova-stage endpoint, no further evolution |
Irisal is the evolved form of Iris and represents a final Nova-stage endpoint. No further evolution is recorded, meaning the stats and skills you see here are the finished product. You can invest in Irisal with full confidence and stop grinding once it reaches this stage.
The transition from Iris to Irisal brings a significant jump in total stats — from a modest common spawn into a high-damage Nova-tier operator. The growth curve is substantial: body size nearly doubles and weight increases over sixfold, reflecting Irisal’s role as a heavier-hitting late-form creature.
Where to Find Irisal
Irisal spawns in the Breezy Plains across 4 recorded spawn points. It is rare compared to its base form Iris, so patience is essential. Search the plains during daytime hours only — Irisal sleeps through the night cycle — and focus on the flagged spawn zones near the central highland ridges for the best encounter rate.
Bring a fast-travel route mapped to the Breezy Plains, as backtracking increases the time required for each spawn cycle. If you do not encounter Irisal after several sweeps, move to a different spawn point rather than camping one location indefinitely.
The four variants — Basic, Highland, Prismana, Mountain Woods — are purely cosmetic and do not affect stats or skills. Collect them for completion, but do not chase one form over another for gameplay reasons.
Team Role and Build Notes
Irisal fills the DPS slot in any Grass-oriented roster. Its 6,420 total base stats break down into 5,610 HP, 275 ATK, 122 P.DEF, 146 REGEN, 122 M.DEF, and 145 BREAK, complemented by a base magic attack of 118. The unit performs best when paired with a front-line partner that absorbs aggro, giving Irisal room to commit fully to its damage rotation without trading hits.
A solid team composition slots Irisal alongside a tank or controller. Rotate through Focused Beam and Vortex of Petals to peel clusters, then finish with Dancing Petals once the Ultimate bar fills. The petal kit gives strong area coverage that scales well into mid-to-late game content.
Because Irisal is a Nova-stage endpoint with no further evolution, it is a finished build you can commit resources to immediately. The 275 ATK is competitive for the tier, and the skill rotation rewards players who manage EP efficiently.
Should You Use Irisal?
Irisal is a solid Grass DPS with a high-damage core skill and a wide-area ultimate. The 275 ATK holds up in the Nova tier, and Dancing Petals burst covers both single-target and area situations effectively. The energy cost on Focused Beam demands either support or careful play, but the payoff is consistent and reliable.
If your roster lacks a dedicated ranged DPS or a Grass-element specialist, Irisal is worth the hunt. Its spawn in the Breezy Plains is sparse, but the four spawn points make the search manageable. A worthwhile evolution of the common Iris — invest early and use it as your primary Grass DPS throughout the Nova stage.
Irisal FAQ
What element and role does Irisal have?
| Question | Answer |
|---|---|
| Element | Grass |
| Role | DPS |
| Creature # | 012 in the Aniilog |
What does Focused Beam do?
| Skill Detail | Value |
|---|---|
| Damage | 120 Might |
| EP Cost | 50 |
| Cooldown | 1s |
| Dance Power Bonus | Range expands after 24 accumulated |
| Break % | 100% |
How much does Dancing Petals deal?
| Ultimate Detail | Value |
|---|---|
| Damage | 187 Might |
| Ultimate Cost | 100 |
| Cooldown | 8s |
| Area | Around target |
| Break % | 100% |
Where do you find Irisal and what forms exist?
| Spawn Info | Detail |
|---|---|
| Zone | Breezy Plains |
| Spawn Points | 4 recorded |
| Active Hours | Daytime only |
| Rarity | Rare |
| Forms | Basic, Highland, Prismana, Mountain Woods (cosmetic only) |
| Further Evolution | None — Nova-stage endpoint |
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