Intro
Welcome, captains! If you’ve been logging into world-of-warships looking for ways to customize and improve your fleet, you’ve come to the right place. This World Of Warships Crafting Guide will walk you through everything you need to know about the game’s customization systems — from consumables and modifications to cosmetic items and premium ship upgrades. Let’s be real: World Of Warships doesn’t have a traditional “crafting” system like MMOs such as World of Warcraft, but the game does feature deep customization mechanics that feel very much like crafting. You’ll learn how to modify ships, apply consumables, unlock cosmetic items, and navigate the research tree like a seasoned veteran. Whether you’re a battleship bully or a destroyer lurker, this guide has you covered. Buckle up!
Core Mechanics
Understanding the core systems is essential before you start customizing your fleet. Here’s a quick reference table:
| Mechanic | Description | Requirements |
|---|---|---|
| Ship Modifications | Tier-based upgrades for gun reload, range, AA, speed, etc. | Ship already owned, enough Research Points (RP) |
| Consumables Slots | Equippable battle items (Damage Control, Repair Party, etc.) | Ship at max tier, appropriate module unlocked |
| Module Research | Unlocking new parts (engines, turrets, fire control) | Ship at respective tier, RP available |
| Coax Modules | Specialized slots added in later tiers with unique effects | Tier 8+ ships with coax slot unlocked |
| Blueprints | Item used to upgrade consumable slots or add new modules | Earned from battles, purchased with credits/HC |
| Cosmetic Customization | Camouflages, flags, decals, ship names | Premium shop purchases or event rewards |
| Premium Account Buffs | XP and credit boosts, account-wide passives | Premium subscription purchase |
| Research & Tech Tree | Progression path for each nation’s ships | RP earned from battles per ship played |
| Camo System | Applies visual effects to ships (also minor stat bonuses on some) | Purchased with Gold or found in crates |
| Diplomats & Officers | Assignable ship officers with unique skills | Researched officers, officer skills unlocked |
Step-by-Step: Customizing Your Fleet
Step 1: Unlock Your First Major Ship
Before you can truly start building out your builds, you need ships to modify. Each nation has its own research path:
- Pick a Nation — Start with one nation and commit to it early. The USN and IJN have some of the most straightforward tech trees for beginners.
- Play That Nation’s Ships — Every battle you fight gives RP toward the ship you’re flying. Don’t just sit in one ship; use all available ships to accumulate RP.
- Research Core Modules First — Before upgrading to the next tier, max out the essential modules: main battery fire control, propulsion, and damage control.
- Don’t Skip the Subsystems — Torpedo tubes (if applicable), secondary batteries, and anti-aircraft systems matter more than you think in mid-to-late game.
Step 2: Understand Module Types
Each ship slot has specific module variants. Here’s what you need to know:
- Main Battery (MB) — Controls your primary guns. Key stats include reload time, dispersion, HE/AP shell type, and range. A faster reload on a BB can completely change your playstyle.
- Propulsion (PROP) — Affects ship speed and maneuverability. Aircraft carriers and cruisers benefit heavily from upgraded engines. Submarines should prioritize depth charge and detection upgrades instead.
- Fire Control (FC) — Critical for battleships and cruisers. Better fire control means tighter shot groups and longer effective range. Pick the FC that matches your preferred engagement distance.
- Turrets — Some nations offer different turret variants with unique reload/dispersion trade-offs. The German battleships are famous for their two turret configurations.
- Torpedoes — Destroyers and some cruisers get torpedo upgrades. Look at speed, range, and damage. The Japanese Long Lance and American Mark series each have distinct strengths.
- Anti-Air (AA) — Essential for surviving air strikes. Heavy cruisers and battleships often need AA upgrades more than anything else.
- Subsystem Slots — These are special slots that become available at Tier 8 and above, offering powerful unique bonuses depending on the nation.
Step 3: Equip Consumables Like a Pro
Every ship gets three consumable slots. Choosing the right combination matters more than most new players realize.
Standard Consumable Setup by Ship Class:
| Ship Class | Primary | Secondary | Tertiary |
|---|---|---|---|
| Battleship (BB) | Damage Control Party | Repair Party | Spotting Aircraft / Hypoxia Generator |
| Heavy Cruiser (CA) | Damage Control Party | Repair Party | Spotting Aircraft / Seaplane Radar |
| Light Cruiser (CL) | Damage Control Party | Repair Party | Seaplane Radar / Hypoxia Generator |
| Destroyer (DD) | Damage Control Party | Torpedo Defense | Seaplane Radar / Submarine Detection |
| Aircraft Carrier (CV) | Repair Party | Seaplane Radar | Damage Control Party / Smoke Generator |
| Submarine (SS) | Torpedo Reload | Damage Control Party | Smoke Generator / External Fuel Tanks |
Pro Tip: Always prioritize Damage Control Party as your first slot on every surface ship. Fires and flooding will destroy you if left unchecked.
Step 4: Use Coax Modules Wisely
Introduced in later updates, coax modules are powerful additions available on Tier 8+ ships. They replace one of your standard consumable slots and provide unique bonuses:
- Hypoxia Generator — Reduces visibility when stationary, great for ambush playstyles
- Smoke Generator — Creates a smoke screen for concealment, essential for DDs and CA/CL river pushes
- Seaplane Radar — Reveals hidden enemies in range, extremely powerful on CVs and DDs
- Repair Party+ — Enhanced repair that heals faster than the standard version
Important: Coax modules are ship-specific. Not every ship gets access to every coax. Check the coax option during your module research phase.
Step 5: Apply Camouflages and Cosmetic Items
While cosmetics don’t dramatically affect gameplay (some give minor stat boosts like +1% speed or +1% reload), they’re an important part of the World of Warships experience:
- Browse the Shop — Available camouflages rotate regularly. Watch for limited-time offers.
- Camo Crates — Sometimes available from events or the store. Contains random camos you can apply directly.
- Flag System — Flags provide permanent account-wide bonuses. Equip them in your hangar before heading into battle.
- Ship Names and Plates — Purely cosmetic but satisfying to personalize your fleet.
Camo Stat Bonuses to Watch For:
| Camo Tier | Typical Bonus |
|---|---|
| Standard (Blue) | None |
| Rare (Purple) | Minor stat boost (+0.5-1%) |
| Epic (Pink) | Moderate stat boost (+1-2%) |
| Legendary (Gold) | Significant boost (+2-3%) |
Step 6: Officer Management
Officers are your secret weapon for maximizing ship performance:
- Assign Officers to Ships — Each ship has 4-5 officer slots. Drag and drop trained officers into them.
- Prioritize Skill Books — Focus on training officers for skills that matter for your ship’s role.
- Recommended Officer Skills by Role:
- Battleship Gunnery Officer: Sixth Generation Gunner, Adrenaline Boost, Improved Aiming Cycles
- Destroyer Torpedo Officer: Adaptation to External Environment, Emergency Engine Power, Supercharge
- AA Cruiser Officer: Manual Fire Control for AA, Improved AA Gunnery, Evasion Coordinator
- Carrier Officer: Aerodrome Service Team, Speed Demon, Hydroacoustic Search
Step 7: Save Your Blueprints
Blueprints are one of the most valuable resources in the game. Here’s how to use them:
- Use on max-tier ships first — Upgrading a Tier X ship’s consumable slot gives the most value
- Priority order: Add a new consumable slot → Upgrade existing slots → Unlock coax module
- Don’t waste them on low-tier ships — You can always respec lower-tier ships more cheaply
Tips
- Always save credits for your top-tier ships. Lower-tier ships are investment vehicles — the goal is to reach Tier X as fast as possible.
- Join a clan or squadron. Clan battles and shared hangar benefits give you access to special items and faster progression.
- Watch the patch notes. Wargaming frequently rebalances mods and coax modules. What was best last month might not be today.
- Experiment with different builds. There’s rarely a single “correct” setup. Try a hybrid approach — maybe a CA with both torpedo defense and seaplane radar depending on the map.
- Use the Armory wisely. Free armory items (flags, consumables) can be saved and applied across multiple ships. Don’t feel pressured to use everything immediately.
- Focus on one nation at a time. Jumping between nations spreads your RP too thin and slows your progression significantly.
- Premium account + Gold membership = accelerated progression. If you can afford it, the combined XP and credit bonuses cut research time in half.
- Don’t neglect secondary batteries on cruisers. In close-range fights, especially on Pacific maps with rivers, effective secondaries can win engagements.
- Learn the meta meta. Some coax combinations are objectively stronger (like Seaplane Radar + Smoke on a DD). Stay current with community guides and tier lists.
- Practice in Training Battles. Before committing a costly coax module or upgrade, test it out in the practice mode to make sure it fits your playstyle.
- Save camos for special occasions. Legendary camos are expensive. Hold onto the best ones for your flagship rather than spreading them thin across your fleet.
- Rotate your officers between ships. When you get a new Tier X ship, move your best officers from your previous flagship and invest in new ones for the old ship.
FAQ
Q1: Does World Of Warships have a crafting system?
A: Not in the traditional sense. There’s no gathering resources and combining materials at a forge. However, the module research and customization systems function similarly to crafting — you invest time and resources to build out optimal configurations for each ship. Think of it as “shipcrafting” rather than item crafting.
Q2: How do I unlock coax modules on my ships?
A: Coax modules become available when you research the coax module slot on Tier 8 and above ships. Navigate to the ship’s module screen and look for the coax slot. You’ll need to research the specific coax variant for that ship. Each nation offers different coax options, so check what’s available for your ship class before committing research points.
Q3: What’s the best consumable setup for a beginner battleship?
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