Spiral Knights Depth Farming Guide
Spiral Knights is built around The Clockworks — a vast mechanical dungeon that stretches beneath the planet Cradle. Progression is measured in depth (how far down you go), and the reward quality scales accordingly. Understanding the depth system is essential for farming efficiently and advancing your gear.
The Depth System Explained
The Clockworks is divided into numbered floors called depths. Depth 1 is the shallowest and easiest; depth 28 is the lowest currently accessible. Floors are procedurally generated, so the layout changes on each run.
Progress in the Clockworks is not infinite — you work your way down to the Rescue Camp checkpoints at specific depth thresholds, then continue further.
Tier System
Depths are grouped into three Tiers that determine enemy difficulty and loot quality:
| Tier | Depth Range | Difficulty | Enemy Type |
|---|---|---|---|
| T1 | Depths 1–7 | Beginner | Basic Clockworks enemies |
| T2 | Depths 8–16 | Intermediate | Stronger variants, new enemy types |
| T3 | Depths 17–27 | Advanced | Fully powered enemies, Tier 3 exclusive monsters |
Most endgame farming happens in T3 because it drops the materials needed for the highest-level crafting recipes and has the best Crowns-per-run ratio.
Gate System and Crystal Energy
To enter the Clockworks, you enter through a Gate in the Arcade. Gates consist of stacked floors purchased with Crystal Energy or Gate Construction Tickets.
Crystal Energy
Crystal Energy (CE) is the premium resource in Spiral Knights. It is:
- Purchased with real money or obtained through the in-game exchange (traded for Crowns with other players)
- Spent to enter Arcade gates (each run costs a small amount of CE)
- Used in the Alchemy crafting system
For budget farming, you can purchase CE from other players using Crowns earned in-game, avoiding real money spending.
Gate Levels
Gates are categorised by their tier:
- T1 Gates — low depth, low CE cost, low rewards
- T2 Gates — mid depth, moderate CE cost, better rewards
- T3 Gates — high depth, higher CE cost, best rewards (materials for 5-star gear)
Farming Crowns Efficiently
Crowns are the primary gold currency in Spiral Knights. Efficient Crown farming:
Tier 1 Farming
- Very low CE cost
- Good for absolute beginners learning enemy types
- Not efficient for experienced players; Crown-per-CE ratio is poor
Tier 2 Farming
- Moderate CE cost
- Better Crown drops and more material variety
- Good for levelling 3-star and 4-star gear before entering T3
Tier 3 Farming (Primary Endgame)
- Best Crown drops and material drops
- Shadow Lair variants of T3 floors have the best drops (require special Keys)
- Boss floors at T3 depths drop rare materials and Unique Gear (UVs)
Unique Gear and UV Rolls
Throughout the Clockworks, especially at T3 depths, enemies drop Spiral Knights equipment with random Unique Values (UVs) — stat bonuses on gear that go beyond baseline. Equipment with UV bonuses is significantly stronger and more valuable.
Farming for gear with good UV rolls is a major part of endgame progression. Popular UV targets:
- “Very High” or “Maximum” Damage bonus on weapons
- Elemental resistance UVs on armour
Monster Families in Each Tier
Understanding what you’ll fight helps you prepare the right elemental weapons:
T1 Monsters
- Slimes — Weak to Fire; strong against Freeze
- Gremlins — No specific elemental weakness; use any element
- Constructs — Weak to Shock
T2 Monsters
All T1 types with more powerful variants, plus:
- Undead (Undead Gremlin variants) — Weak to Shadow and Holy
T3 Monsters
All previous types plus:
- Devilites — Fire weakness
- Greavers — Shock weakness
- Retrodes — Elemental ice attacks; shock-vulnerable
- Wolvers — No single hard weakness; fire useful
Tip: Spiral Knights fights involve elemental triangles. Bring two weapons with different elements to handle varied enemy types within a single run.
Tips for Efficient Depth Farming
- Always bring a shield — Blocking dramatically reduces incoming damage on all tiers
- Prepare for the boss floor — Every tier has a boss at its deepest point; check what element the boss resists
- Play with a full party of 4 — More players don’t reduce individual drops; 4-player runs are more resource-efficient per person
- Stock up on health capsules from the supply depot before long runs
- Track what materials you need before entering — run depth tiers that specifically drop your needed crafting ingredients
- Use the Clockwork terminal to preview gate content before committing CE